Working with a Smart LiveMotion objectIf you change the source image for a Smart LiveMotion object you've created, GoLive automatically updates every SWF-format copy on any page that is open in a Layout Editor. Since the SWF format is vector-based, resizing a Smart LiveMotion object does not require the target file to be updated. You can also double-click a Smart LiveMotion image in the document window to open the original source image in LiveMotion. (See Working with Smart Objects.) You use the Smart Plug-in Inspector to set options for a Smart LiveMotion object. (See Setting up plug-ins and SWF plug-in options.) Right-clicking (Windows) or Control-clicking (Mac OS) a Smart LiveMotion object opens a contextual menu of commands for modifying the Smart LiveMotion object, including changing the background color and assigning a link. (See Additional image options.) Note: Some Smart LiveMotion object functionality, like working with variables and changing the background color, only works with LiveMotion 2 files. To add a Smart LiveMotion object:
LiveMotion launches, and saves the source file as a SWF file. Settings specified in this dialog box affect only the generated target file (the SWF-format copy); the LiveMotion source file is unaltered. For more information about working with variables, see Working with variables in a LiveMotion file. |