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Adding sprite tracks and setting sprite track properties


    You add a sprite track to your movie by dragging a Sprite Track icon from the QuickTime set QuickTime set button of the Objects palette into the track list area of the Timeline Editor. (See Adding tracks to movies.) After you add the sprite track, you can set the following sprite track properties, as necessary, in the Sprites tab of the Sprite Track Inspector:

    Visible

    Select this option to display the sprite track in the movie viewer window. By deselecting this option, you can temporarily hide the sprite track to view tracks under it. Unlike the Show/Hide option in the Timeline Editor, this option doesn't affect the movie's boundaries.

    Scale Sprites When Track Is Resized

    Select this option if your sprites contain vector graphics. This option ensures that your sprites scale smoothly if you resize the sprite track. If this option is not selected, sprites with vector graphics may look jagged after resizing.

    Background Color

    Select this option to choose a background color. The default background color is black. To select a color, click the color field and then drag a color from the preview pane of the Color palette to the color field in the Sprite Track Inspector.

    Add New Sprites

    This option specifies the number of sprites you want to add. GoLive assigns the first image listed in your image pool to each sprite you add with this option, which is a default image until you import your own images into the sprite track image pool. (See Importing images and adding sprites.)

    For information on the properties on the Basic tab of the Sprite Track Inspector, see Setting the basic track and sample properties.